With the Assassin’s Creed franchise, Ubisoft hasn’t had a good track record. Beginning with the release of Black Flag, each game has been an annual release, which has caused ‘franchise fatigue’ among the fans, myself included. While I love each game for their historical setting, there are obvious discrepancies with the historical figures in each time period.
Then Ubisoft went into mobile games. Their first foray was actually in conjunction with the first Assassin’s Creed game. It released alongside the game, then came ACII, Brotherhood, Revelations, III, and even Unity saw a mobile release. Ubisoft branched out into original Assassin’s Creed mobile games. Assassin’s Creed Identity (released 2016), which was a full-length Assassin’s Creed game built only for mobile devices, Bloodsail, which is an upcoming Assassin’s Creed game for Chinese mobiles, and a cancelled attempt called Assassin’s Creed Utopia.
I’ve only played Assassin’s Creed Rebellion for an hour at most, but for me, that’s more than enough to get a feel of what the game is like. As soon as I started it up and got into the main bulk of it, I immediately got vibes that this is a Fallout Shelter clone. Not only in the way it has rooms you can build to train the various assassins in the game, but also in the way you tap to go to different rooms in the missions. Fallout Shelter has the same thing when you manage to level up enough to get the Overseer’s Office to send the Vault dwellers on missions out into the wasteland.
Back to the actual mobile game. This starts you off in Spain in the 15th Century, where you immediately see Ezio on the trail of Rodrigo Borgia. In this quick introduction, we’re greeted to the sight of Aguilar de Nerha and Maria Thorpe from the Assassin’s Creed movie. While not necessarily bad, it does show that Ubisoft still acknowledges their flop of a movie.
The movement system is tapping specific action buttons. Actions like going into different rooms by tapping on the door button, doing a leap of faith by tapping another button … it’s all just a series of button tapping. While I can’t say much for the story because I don’t play mobile games that often (and I’ve only given myself an hour to play it), it looks like it’s going to be another ‘fangame’ where it uses the story as a tool to get different characters across the different time periods together.
Not pictured in the above slideshow of screenshots, but there are also buttons to attack the guards in specific ways, such as assassination attempts, and general attacking.
With the movement in the game, you get a limited number of special action uses. While it’s an okay idea on paper, it is frustrating in the execution. You’re so used to tapping on that same button for X amount of time and then they’re just gone. Usually, they’d give you enough to hopefully get the mission done but that’s a problem.
It’s the same amount of action points for ALL the special actions the characters take. Be it disarming traps, assassinating a guard, or even freerunning. And there are fail percentages on those actions too! So you’re not even guaranteed a pass if you tap on the skill in the first place!
As I mentioned earlier on, you move the characters by tapping on door symbols. Make sure you tap on the right character before sending them through otherwise bad things will happen and your character will die.
Assassin’s Creed Rebellion lets you control forty-three characters from across the different games, along with over twenty original characters specifically created for the game. The more characters, the more longevity the game has. You can achieve these characters by using the gacha system of the game, Animus Data Cubes.
Gacha is a Japanese term that means turning a toy crank. It’s more recently been used as a term for the system that relies solely on random generation to give you a character.
Once you achieve these cubes by them being free rewards or paying through a microtransaction, you are able to grab DNA points for various characters, hopefully getting just enough to unlock a new character.
While yes, the game is free, it feels like a copy and paste of much better games that are out there on Google Play and the App Store. Unless you’re a big Assassin’s Creed fan, or you want to experience a simplified version of Fallout Shelter’s building system, then I wouldn’t bother getting this.